Technical Narrative Designer

Do you frequently find yourself thinking about how to make a game world even more immersive and believable? Are you able to create a quick prototype yourself to test your ideas? Join us today!

The Mission

We are looking for a Technical Narrative Designer to help shape the player narrative experience in an ambitious unannounced project here in Stockholm Sweden. 

As our Technical Narrative Designer, you’ll be looking into design and implementation of procedural systems that will drive the narrative for our game and enable our players to experience emergent stories and memorable moments. The focus for this role will be on story and experience design, so even if you never written a single line of dialogue you are highly encouraged to apply!

Our Plan

We know you're passionate about games, and for us it's important that you get to thrive and succeed in a creative environment. To achieve this, we are creating strong autonomous teams who make decisions independently, having the freedom to try out new things and show why they work. For us it is important that you get to shine by being creative in your role: to take deliberate decisions, poke holes in things, navigate through known pitfalls when required to and care for your craft by honoring your commitments.

In this role, you’ll join our Narrative team and you will be reporting directly to our Narrative Director. Besides working within our narrative team, you will also be interfacing and collaborating with artists, designers, audio, and programming teams to find opportunities to enhance the narrative experience for our players.

In this role you will...

  • Participate in establishing the core narrative experiences that we want to be able to deliver to our players.
  • Work with the Narrative Director to design the procedural portions of the game’s narrative systems, including basic prototyping, testing, and validation.
  • Create and maintain documentation for narrative systems to a level where they can be implemented.
  • Collaborate with the rest of the narrative team to populate narrative systems, including content creation, creating content specs, and helping to create toolchains to enable content creation.
  • Test, iterate and refine narrative systems both prior to and post launch.

We would love if you...

  • Are easily self-motivated, have experience with goal setting and follow-up, and believe in being a strong team player.
  • Have experience from game design or system design in games.
  • Are skilled in story design, writing, plotting, or scenario creation, and have experience in delivering player-centric narrative moments. This could be in computer games, or in other media such as tabletop RPGs, larp, or interactive theatre.
  • Are happy being at heart of things and used to working in an international environment where you easily can express yourself fluently in English.
  • Have working knowledge of various game creation tools (e.g. Unreal, Unity).
  • Have good understanding of at least one programming or scripting language (e.g. Python, Lua, C#, JavaScript).

Or, know someone who would be a perfect fit? Let them know!

Ubisoft Stockholm

Östermalmsgatan 87c
114 59 Stockholm Directions

Why Ubisoft Stockholm?

We are all game developers - no matter what your job title is! We are a family with shared interests and dreams, to create the best possible workplace and make better games. As a family we value your opinion and do our best to create an environment for you to improve your skills in and grow as a person. On your first day here, these are just some of the benefits that will be available to you:

  • Job Empowerment

    We offer you a workplace where autonomy is the norm. You are the creative, and our foremost objective is to make sure you have freedom to own your decisions. We encourage you to go where no one else has gone before.

  • Creative thinking

    We know that everyone at the studio is creative, no matter what your task is. Making new mistakes is important to us and we always welcome a good discussion on how to make our studio and games better.

  • A Global Family

    Our Studio is just one of many studios that makes Ubisoft so fantastic. You will have opportunity to form new relationships with craft leaders from all the world and attend joint gatherings & events to share and learn from your peers.

EXPLORE YOUR BOUNDARIES

We offer you a place to test your ideas and where different perspectives and thinking are celebrated. To become the best at what we do, we encourage you to openly discuss and question our choices to ensure the right decisions are made. Everyone here is an equal and we support each other by caring for what we do and by taking responsibility for our actions - staying humble and constantly learning.

Teamtailor

Applicant tracking system by Teamtailor