Lead Systems Programmer

Do you enjoy driving and leading members of your team to create the next big thing? Are you intrigued by clever systems that make a game world feel alive? Come join us today!

The Mission

We are looking for a Lead Systems Programmer within our World team to join us in an ambitious unannounced project here in Stockholm Sweden.

As a Lead Systems Programmer you will be a big part of creating and shaping a new team of World Systems programmers and make sure that newly developed features and systems meet expectations and is coherent with existing code. As we work in cross-functional teams within the project, you will be interacting with people from many other disciplines and follow agile methodologies to drive your work forward.

Our Plan 

We know you have fantastical powers and for us it is important you get to show your magic. To do this, we are creating strong autonomous teams with independent decision-making, and freedom to try out new things and show why it works. For us it is important that you get to shine by being creative: to take deliberate decisions, poke holes in things when required, to navigate through known pitfalls and care for your craft by honoring your commitments.

In this role, you’ll be joining our programming craft, leading the World Systems programmers and work closely with the World Design team. Together you will make sure you find great solutions for new mechanics. It will be important to understand the teams need, to share best practices and provide mentorship as needed about best practices in code. You will have an exciting opportunity in building a future-proof team of World Systems Programmers.

In this role you will...

  • Collaborate with designers in finding the best solution to enable new mechanics.
  • Ensure that newly developed features and systems meet expectations and is coherent with existing code. 
  • Perform design- and code-reviews with team members.
  • Make sure your team can work efficiently and identify opportunities for workflow improvements.
  • Document your work to transfer knowledge and enable users how to use the new systems and functionalities.
  • Analyze and correct bugs identified by people from other crafts, development testers or you and your peers.
  • Estimate time to accomplish programming tasks and commit to meeting all objectives.
  • Engage in coaching and career planning with members of your team.

We would love if you...

  • Have several years’ experience of senior responsibility, developing and shipping larger game projects.
  • Have a master’s degree in computer science, computer engineering, or equivalent training or experience.
  • Have a genuine interest in game development and a curiosity for the games industry.
  • Have good understanding of C++, including refactoring, optimization, debugging and testing.
  • Have knowledge of asynchronous and multithreaded application development and architecture.
  • Have experience in profiling and low-level optimizations.
  • Know how to follow software engineering principles and other best practices in your craft.
  • Are used to working in an international environment and to express yourself fluently in English.

Or, know someone who would be a perfect fit? Let them know!

Ubisoft Stockholm

Östermalmsgatan 87c
114 59 Stockholm Directions

Why Ubisoft Stockholm?

We are all game developers - no matter what your job title is! We are a family with shared interests and dreams, to create the best possible workplace and make better games. As a family we value your opinion and do our best to create an environment for you to improve your skills in and grow as a person. On your first day here, these are just some of the benefits that will be available to you:

  • Job Empowerment

    We offer you a workplace where autonomy is the norm. You are the creative, and our foremost objective is to make sure you have freedom to own your decisions. We encourage you to go where no one else has gone before.

  • Creative thinking

    We know that everyone at the studio is creative, no matter what your task is. Making new mistakes is important to us and we always welcome a good discussion on how to make our studio and games better.

  • A Global Family

    Our Studio is just one of many studios that makes Ubisoft so fantastic. You will have opportunity to form new relationships with craft leaders from all the world and attend joint gatherings & events to share and learn from your peers.

EXPLORE YOUR BOUNDARIES

We offer you a place to test your ideas and where different perspectives and thinking are celebrated. To become the best at what we do, we encourage you to openly discuss and question our choices to ensure the right decisions are made. Everyone here is an equal and we support each other by caring for what we do and by taking responsibility for our actions - staying humble and constantly learning.

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